Tuesday, December 6, 2011

Genesis: Perfect World Ph's Newest Patch



An ancient Pan'Gu prophecy foretold the destruction of Perfect World:

"The land of Perfect World will suffer destruction the likes of which has never been seen. The world will be torn apart, leaving massive crevasses across its surface. The oceans will rage with turmoil and the tides will swallow everything in their path. The races of the world, thrown into chaos, will not understand what is happening to their beautiful world."

The time of the prophecy has come.

However, within the depths of the underground, an ancient race of people with arcane powers and innate psychic abilities has foreseen the coming of this post-apocalyptic world. In knowing the future, they have dedicated their lives to prepare for such a day. The time has come for them to emerge from underground and join the other races of Perfect world and fight alongside them through the coming disaster.

Overview of the Perfect World Genesis Features:


New Race – The Earthguard

  • The Earthguard have risen from beneath the ground to help the other races prepare for the oncoming Armageddon.

Two new classes - “Seeker” and “Mystic”

  • The Seeker posses incredible strength and wields a massive two-handed claymore
  • The Mystic is able to cast nature-based auras and summon powerful entities to fight by their side.
  • Seekers and Mystics are each equipped with over 24 new skills.

New monsters and areas to explore

  • Including the lush forest cities of the Earthguard.
  • 4 new lands have been added to the already existing Territory War map.

New gears and items

  • Craft new items with Polishing Mastery for powerful stones that produce various buffs and effects.
  • Tons of new fashions available for the new and existing races.

New guild bases

  • Clans of Perfect World will finally be able to create their own bases. The bases can be built upon which will provide the faction special shops where players can create rare items such as gears and potions. Of course, resources for building these shops are scarce and factions will have to battle it out in a 40 vs 40 faction war to determine control of these resources.
I will be making separate posts for each of the new features.